The Cheshker Story

Cheshker was created by Mitchell Gray, an aussie tradie from Marulan NSW Australia, Mitchell had plenty of support from family and friends who helped along the journey of creating Cheshker, his nephew Liam who drew and designed the clip art images, testing the game mechanics with his nephew Kaeden and with the help and support from his daughter Enora, partner Reshmi, his brothers, his sister, and his grand uncle Barry who all helped as well to play and test the game.

Development history

2019 The inception for Cheshker started with just a simply idea of an arrow directional pieces movement game. 

2020-2023 Multiple prototype designs were created and many rules were changed and adapted as it transformed and went through many iteration changes to become what it is today. 

2024 The MVP edition set was finalized and the game of Cheshker was published.

2025 The Cheshker awareness journey has begun, the hope is that its awareness can continue to grow and become a game for people to play for fun and for education, this game can help people learn how to think ahead in everyday life and for others who are serious gamers they can choose to deeply study different playing strategies and invent new openings to test out and then play tournaments against each other to see who will become a Cheshker Master Commander.